Gozerian architecture.


by robbritton

15 years, 11 months ago


This is probably the dullest point ever, but just wanted to give the Wii version credit for really nailing the look of the Gozerian sections during the campaign. I found the building exteriors, particularly on Lost Island and Central Park levels to be much closer to the Shandor style as seen in the first movie than on the PS3/360 versions, which seemed much more video game generic. I think it was the use of the spiked turrets, which really hark back the very tip of Dana's apartment building.




Maybe it's just me…