by
17 years, 8 months ago
by
17 years, 8 months ago
by
17 years, 8 months ago
NewRecruitExactly, The Sims 2, Neverwinter Nights, Hellgate London and Phantasy Star Online all managed to have character customisation without serious disk space usage.
Oh, I didn't know it was not heavy. Looking at “smackdown vs raw” custom character option, I thought that it took a lot of space.
I said that because I made a subject in the past, and someone said that my concept was a bit heavy to fit on one disk. Now that the game is on the making, I don't want to miss anything that is possible.
by
17 years, 8 months ago
by
17 years, 8 months ago
by
17 years, 8 months ago
Jonathan Archer
Uh, I think that character customization could fit on one disk, I don't think that they'd make something that uses to many disk.
by
17 years, 8 months ago
by
17 years, 8 months ago
by
17 years, 8 months ago
by
17 years, 8 months ago
NewRecruit
If they focus only on the face, I don't see the need to do a “custom character” program.
They can do nice things with picture in games today. I bet they will allow the player to load his picture to paste it on the recruit's face.